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I founded Legion Wargames (LWG)
in May of 2009. It is my goal, with the help of some talented game designers, and a few select affiliates, to bring you a fine selection of military board games which cover topics that are as of yet un-gamed, or new game systems that offer a unique perspective on history.
In addition to the games, a strong focus will be put on a high level of customer satisfaction and customer service, for I believe it is the customers, not me, that will allow Legion Wargames to succeed.
I hope that you enjoy the games that will be produced and find all aspects of your association with Legion Wargames to be positive.
Randy Lein
Legion Wargames

Randy Lein - Owner
As the sole proprietor of LWG,
I handle all aspects of running the business in addition to helping develop the games, creating much of the graphics for the counters, maps, and box covers, coordinating production and shipping. What I don't do is design the games, at least not yet, but I am working on that right now and hopefully some day you will see my game on the Battle of the Boyne available for Pre-Order.
My interest in wargames started many years ago when I was 17, playing Avalon Hill's Tobruk, and War & Peace, and I have been at it ever since.
Many of you know me from the years which I had the pleaure of spending as a partner of Khyber Pass Games.
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The Games produced by LWG will be professional quality boxed games with full size maps & die-cut EasyPunch counters. Except for my first game, Ici, c'est la France which is packaged in a box with a slip cover.
Because the topics of our games are somewhat less well known, the print runs will be quite small, 750 - 1,000 copies each, depending on the game. But that does not mean that the amount of work that goes into the design, artwork, and production is any less than the mainstream games produced by the larger companies. And as our reputation for producing quality games grows so will our print runs.
We have quite a few CPO Games waiting for production and if all goes well at least 4 of those games will be released in 2011. And yes that is a very aggressive schedule for a one man company but I will not be working alone but in tandem with some very able persons.
If you are familiar with Khyber Pass Games(KPG), you will recognize some of those titles as they were part of the KPG - Pledge Program. These titles were carried over to LWG because I wanted to fulfil the promises made to the designers of those games and the customers who pledged for them while I was a part of KPG.
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Game Designers:
Geoff Noble -
Designer of Redvers Reverse. Geoff is a new designer but we like what we"ve seen so far.
John Gorkowski -
Designer of The Great Game.
John Heim -
Designer of Corregidor. This is John's first design and his research on this subject is exhaustive. With Mike Taylor as his mentor John is sure to have a winner on his hands.
John Poniske -
Designer of Fire on the Mountain. John has another game coming to LWG Maori Wars: New Zealand 1845 - 1872.
2010 has been a very good year for John as he has had no less than 3 games published by 3 different companies.
Joseph Miranda & Javier Romero
Designers of Waters of Oblivion.
Kim Kanger -
Designer of Ici, c'est la France, Tonkin, and Dien Bien Phu. Ici, c'est la France was nominated for a CSR award in 2009. Tonkin was originally published in Vae Victis magazine and was nominated for a CSR award in 2006.
Marja Erwin -
Designer of Tatchanka. Marja loves Russian history and she is putting that passion into this game covering the Russian Civil War.
Mark Woloshen -
Designer of Praire Aflame (released by KPG), The Last Invasion, and Battle of the Northwest Rebellion. All of these games deal with Canadian history and guess what, Mark is from Canada.
Michael Taylor -
Designer of Saipan/Tinian, Adobe Walls, and The Russo-Japanese War. Mike won back to back CSR awards in 2006 and 2007 for his games Battle of the Little Bighorn and Rosebud, and we suspect those won't be his last.
Steve Dixon & Shawn Rife -
Design team for Hell Over Korea. These guys did a spectacular job on their widely popular solitaire game, B-29 Superfortress. We have no doubt that this add-on module will do just as well.
Steve Pole -
Designer of Blenheim, Volume I in the SHS series. Once the first game in this series is released Steve has a plethora of other volumes waiting for production.
Vance von Borries -
Designer of Slouch Hats & Eggshells. Vance is widely know and respected for the vast number of high quality games he has designed, to include the East Front Series, currently on Vol VI, produced by GMT.
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