Create Pre-Order Account   |   View My Account/Log In  |   Contact Us
 
The Waters of Oblivion                 
The British Invasions of Argentina 1806-1807
by Joseph Miranda & Javier Romero 

Dear Customer,

This game has been on the Legion Wargames CPO list for more than 10 years yet not yet achieved the 250 CPOs needed to be published.  The designers have decided to pursue a different route to making the game available and have reached an agreement with White Dog Games to publish this as an "On Demand" game. 

White Dog Games is currently working to get the game print ready and if you have submitted a CPO, or would like to now, then you will receive an email from Legion Wargames letting you know that they are ready to start printing the game as well as a link to the White Dog Game website where you can purchase it.


 




Thank you for your support of the CPO system.

Randy Lein
Legion Wargames

 


The British invasions of the Rio de la Plata were a series of unsuccessful attempts to seize control of the Spanish colonies located around the La Plata Basin in South America (today part of Argentina and Uruguay). The invasions took place between 1806 and 1807, as part of the Napoleonic Wars, when Spain was an ally of France.  The invasions occurred in two phases. A detachment from the British Army occupied Buenos Aires for 46 days in 1806 before being expelled. In 1807, a second force occupied Montevideo, remaining for several months, and a third force made a second attempt to take Buenos Aires. After several days of street-fighting against the local militia and Spanish colonial army, in which half of the British forces were killed or wounded, the British were forced to withdraw.

THE WATERS OF OBLIVION is an operational level wargame of the British attempt to conquer the River Plate area in 1806-1807.  There are two players in each game. One player controls Spanish and Platense forces, the other commands the British forces.  The game uses a simple, but realistic, system to model Napoleonic operations at this scale. Basically, each player's turn consists of the following components:

  • Reinforcement: Place new units on the map.
  • Siege: attempt to reduce enemy fortresses by using siege units.
  • Movement: attempt to move friendly forces by using the March Table;
    (since command control in this area was limited at best, movement itself can be problamatic).
  • Combat: friendly forces adjacent to enemy forces may attack them.
  • Logistics: out of supply units may be removed from the map.

.